A Good Night

A Good Night is a walking simulator developed by myself and one other artist. It tells the story of a child struggling to fall asleep, and a father that guides them through their dreams. As part of this project, I was responsible for:

  • Level and character design

  • Script writing

  • Voice acting

  • Music/sound design

An early screenshot of when the player begins to “dream”. The entire game is fully voice acted and features this companion following you around and guiding you through the space

An early screenshot of when the player begins to “dream”. The entire game is fully voice acted and features this companion following you around and guiding you through the space

One of the challenges that came with developing A Good Night was the visual art. My partner and I were discouraged from creating our own models, as this would take too much development time. Instead, we relied on a free library of resources to help with the art direction.

The cartoon shader really helped to create an atmosphere we were looking for

The cartoon shader really helped to create an atmosphere we were looking for

We put in quite a few jokes. I hear they get 100% funnier when you become a dad!

We put in quite a few jokes. I hear they get 100% funnier when you become a dad!

If you would like to play A Good Night, you can find a download link to play here.